Gaming culture meets graffiti meets vernacular video insanity. Video after the jump.
Read More »Gaming
The Theory of a Leaky World is Playable
A web-based game simply and elegantly tests Julian Assange's theory of the power of networked secrecy.
Read More »Killing Spree
Freddie Wong's deft short captures the hands-high stance, the angular gait, and the ragdoll morbidity of the first-person shooter genre. Video after the jump.
Read More »Unevenly Distributed: Minecraft (or “I Have No Mouth and I Must Build”)
Minecraft isn't just PC gamings' trendiest new box of 8-bit building blocks. It's also a solipsist's god sim... with all of the loneliness and pathos that implies.
Read More »MotionScan Gives the Lie to the Uncanny Valley
An Australian company's vivid new motion-capture technique not only enlivens cut scenes, but opens up a whole new range of challenges in the gameplay itself.
Read More »Teach a Sim World to Sing in Isle of Tune
The music sequencer Isle of Tune is like a simple little city sim game�for a magical land of loopy, tuneful fancy.
Read More »Call of Duty: Black Blocks
It's not an ancient computer reverse-engineered in plastic blocks, but this Lego-inspired spoof of Call of Duty: Black Ops is good fun. Video after the jump.
Read More »Go to the gym with friends who aren’t there
Now you can bicycle to the Internet (almost), on a networked stationary cycle that adds layers of gaming, interactivity, and social media to the spinning workout.
Read More »No technology ever dies
An animated reverse-history of communications media that goes from apps to web to video to clay to slate and chalk. In six seconds.
Read More »Machinima-RL integration takes cheese to new heights
Mashing up machinima with real-life performers, refreshing the low-geek vernacular mode.
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